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Ortu Konsinni
KIA Corp KIA Alliance
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Posted - 2007.03.14 12:59:00 -
[1]
Edited by: Ortu Konsinni on 14/03/2007 13:03:38 I just noticed new entries and values in the database, pertaining in particular to nosferatus: entityShieldBoostDelayChanceSmallMultiplier entityShieldBoostDelayChanceMediumMultiplier entityShieldBoostDelayChanceLargeMultiplier entityArmorRepairDelayChanceSmallMultiplier entityArmorRepairDelayChanceMediumMultiplier entityArmorRepairDelayChanceLargeMultiplier ...with varying values depending on the size and "quality" (T1, named, T2, etc.; diminishing and T2 have the same stats apparently) Could that be CCP's nerf to nosferatus?
Apologies if it's been mentioned before. --- High quality pics of ALL EVE ships!
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Ortu Konsinni
KIA Corp KIA Alliance
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Posted - 2007.03.14 13:10:00 -
[2]
Originally by: Darqion Zenix interesting.. wish i knew.. what all that ment :P
I think it's rather obvious: entityShieldBoostDelayChanceLargeMultiplier I bolded the important part. My understanding is that using a nosferatu on a target implies a possibility that your shield booster (or armor repairer) may have a slower cycle. The other factors are the size of the nosferatu and the size of the shield booster or armor repairer. Those values don't mention how much slower the cycle would be, just the chance that it will happen, though.
--- High quality pics of ALL EVE ships!
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Ortu Konsinni
KIA Corp KIA Alliance
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Posted - 2007.03.14 13:32:00 -
[3]
Originally by: Polysynchronicity I imagine those values have something to do with the fact that NPCs are less likely to boost their shields or repair their armor while being NOS'd. These entries most likely apply to something already ingame, not some new, amazing way to nerf NOS.
Yes, that makes sense, too... it's just that it never showed up in QuickFit until I updated to the new version a couple days ago, and I only noticed it today. --- High quality pics of ALL EVE ships!
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Ortu Konsinni
KIA Corp KIA Alliance
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Posted - 2007.03.14 16:34:00 -
[4]
Well, now that we've established that this isn't what I initially thought... it is indeed a decent idea to implement. It won't fix the problem with nanoships since they don't tank anyway (or hardly so), but it would be a step in the right direction. --- High quality pics of ALL EVE ships!
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